OS PRINCíPIOS BáSICOS DE THE FIRST BERSERKER: KHAZAN

Os Princípios Básicos de The First Berserker: Khazan

Os Princípios Básicos de The First Berserker: Khazan

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Embora desafiador de modo a jogadores hardcore, ESTES 2 níveis por dificuldade e a variedade por mecânicas de combate e habilidades tornam o jogo acessível para jogadores de todos os níveis.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

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Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

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3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Isso faz parecer qual parte do progresso foi jogado no lixo e honestamente nãeste entendi tal decisãeste de “resetar” certas coisas do mapa após sair dele.

Novo soulslike, Khazan reúne elementos de que deram certo na Classe e faz seu próprio suco — e 1 suco bem Porreiro de modo a se repetir

Utilizando 1 visual finesse cell shading qual imita 1 anime, este game se destaca através maneira tais como usa seu sistema do habilidades de modo a atravessar ao jogador a sensaçãeste do de que o protagonista é poderoso.

Enquanto é normal de que jogos do visual soulslike The First Berserker: Khazan tenham “muros” para testar a habilidade dos jogadores, demorou um bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.

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